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Video game adaptations have officially hit rock bottom as the Eternal Champions movie has been announced
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Video game adaptations have officially hit rock bottom as the Eternal Champions movie has been announced

Did you hear that, friends? That *scream* somewhere far away, in Hollywood? That is the bottom of the video game adaptation barrel that is finally, well and truly being scraped out, because THR reports this week that a film adaptation of the forgotten Sega Genesis fighting game from 1993 Eternal Champions has just entered development.

If you are not familiar with Eternal ChampionsCongratulations: You were either too young or too lucky to experience the ultimate childhood humiliation when your friends came over to play video games and asked if you Street Fighter II or Mortal Kombatand then slowly crumble in disappointment when you release Sega’s own knock-off instead. Featuring fighting game luminaries like “Shadow,” “Slash,” and the mighty roast beef cyborg “RAX,” it’s a fighting game that we assumed had been forgotten by all but serious “weird video game peripherals*” perverts. But now it’s apparently being made into a movie by Skydance, with Derek Connolly writing the screenplay.

*Welcome to the Weird Perverts in Video Game Peripherals sidebar. So, here’s the story: Eternal Champions‘ most notable feature — aside from “Midknight,” a guy who was turned into a vampire mutant after using chemical weapons during the Vietnam War — was that it was only one of very few video games that worked with Sega’s Activator controller, a ring you put on the ground and stood in the middle of. You controlled your actions with the Activator by punching and kicking over the sensors in the ring, and tried to defeat your siblings or friends in fighting games before they could die laughing watching the silly ass flailing around. It was such a terrible way to control a fighting game that Eternal Champions Players were automatically disabled if it detected the use of the Activator to give them bonus damage and health, but the system had no way to similarly protect them from the social stigma of its use.

Anyway: Connolly was Colin Trevorrow’s preferred co-writer for a long time and wrote, among other things, a screenplay that was never used in the film that eventually Rise of Skywalker. Lately, he’s developed his own identity as a guy who gets hired to write screenplays for video game movies that we almost suspect will never happen: He’s been linked to Metal gear Film projects as well as Wes Ball’s lengthy Zelda Filming.

And we’ll just say it: People yelled at us when we suggested Mario A film that made a billion dollars would herald many bad films in the future, but The The thing is only being made because Sega owns the rights to it and the sound Movies made good money, so… we’re just saying.

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